defense drone ftl. Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missile. defense drone ftl

 
 Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missiledefense drone ftl new hazard: blue/white star that occasionally causes "ion pulse", probably similar to solar flare except it does ion damage instead of fire (thanks u/IrishBandit) new subsystem: battery which appears to temporarily increase total reactor power (thanks u/Histidine) PDS hazard shows "PDS TARGET LOCKED" before the fireball appears and so far only

The boss is focused on drones in this stage so disabling the drone control is crucial. I find DD2 mostly useless as I want it targeting only things that. (After. 2: Don't buy crew. My favourite aspect of FTL is the drones - the idea of sitting back and monitoring your ship while your drones clean up the enemy ships really appeals to me. I think it's underrated. Drone lists should properly work for blue options in events; Defense Drones will be able to target all flak weaponry; Fixed: Charge Weapons could find themselves in a state where they were unable to fire; Fixed: Combat Drones would not be able to fire if the drone system was hacked (even with the pulse inactive). This game is fucking bullshit. 1 Moves slower, but a shorter distance and shoots immediately. Rebel fight chance. Zoltan Cruiser [] Shields Holding - Destroy a ship before it gets through the Zoltan Shield. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. 2: Diplomatic Immunity - While using the Federation Cruiser, use your crew in four special blue events by sector 5. Drone recovery arm. You start wit no weapons but the ship is equipped with a 4-pad Teleporter and two drones. Go to CIVILIAN_ASTEROIDS_BEACON_LIST2 (Repair. Weapons, Drones and Augments can be sold for 1/2 the purchasing price at stores. 드론 토글 [편집] MV의 몇종류 드론은 '전환'할 수 있는데, 이는 한 종류의 드론이 두가지 모드로. Sure, you pay 4 Scrap by Sector 7 for repairs at a store, but encounters generally give roughly 40 ~ 70 Scrap, 15. Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed. For instance, I had one system to buy left and had to choose between Cloaking and Drone Control, but I already had a free Defense Drone and a Hull Repair drone, and a ton of drones. FTL: Faster Than Light. As Ukraine hunts for more anti-drone gear, at least one U. Drones. Each flak projectile depletes one shield layer, just like a laser. This random event occurs in: Slug Controlled Nebula Uncharted Nebula in a nebula. This is especially important if weapons get hacked. Category:Out of Fuel Events. After the first and second phases you can dismiss a drone and summon a Hull. 4 shields and 40%+ evasion is pretty solid defence even without cloaking. This is a guy who. themojorising. FTL: Faster Than Light 의 유저 제작 모드인 멀티버스 모드 에서 추가되거나 변경된 드론에 대해 서술하는 문서. Ancestry – Find the secret sector with the. Quick takedowns means lots of extra scrap to buy a weapon with, or more drones. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down. IMO that's invaluable. (Combat Drone) Send a drone to distract the automated ship. Hacking their hacking system will allow you to disrupt it. I'm in the midst of a Mantis A run on Hard. They have no oxygen, and they automatically repair systems over time (at 1/3 the speed of a human). You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. The Gunship StratDefense 1 is best. Add your own weapons and the enemy will start crying. You quickly move up to the radar station to access it. For a more detailed chart of. I think B has slightly more confortable start with two shields and defense drone. Leto Missile (Zoltan A, Federation B) 2 seconds faster than Artemis, 1 less damage, not worth it. Every few moments, a crew will deal a random amount of damage to an enemy, with the amount of damage being dependent on the race and Hand to Hand Combat Skill of the attacker, as well as combat damage boost from Lv2+ Mind. Whilst a deeply officious and obtuse people, they generally favour diplomacy over acts of aggression and are known for being fair and just in their. Boarding: general principles [] Combat []. The 'Zoltan' are allies of the 'Engi'. Therefore it will head to the shields room. An early enemy drone can cut you to pieces before you ever get to fire your weapons or. Certain drones do stay powered after a jump - repair drones and anti-personnel drones in particular. Drone recovery arm. Pirate fight in nebula. (Anti-Personnel Drone) Send your battle drone in to help. Exploit the hacking drone trick on phase 2: launch the drone, wait for the defense drone to fire its shot at it and immediately pause and depower the hacking drone, wait a second in real time and then repower, this should dodge the defense drone’s shot. Added more events for talking to certain crew. Industry. This event can occur only once per sector. Added. A ship without life forms within a nearby dense asteroid field is giving off the distress call. 2: Don't buy crew. Oxygen 2 also outputs near equal oxygen to breeches, leaving it so you can fight the drone in the room it entered into. Again, that doesn't mean "always buy shields first", it just means that shields are pretty important. [ 1] You launch the drone and it crashes through their hull, leaving a huge breach. #9. Ukraine. However, each item has only a 50% chance of dropping from its respective miniboss if you blow the ship up, whereas crewkills will always result in the weapon dropping. Gives you time to power up a defense drone to shoot them down. He comes with a Defense 3 Drone, and 3 Boarding 2 Drones. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. When your defense drone inevitably misses a boarding drone, open all your doors so the crew fighting the drone doesn't suffocate. Edit. FTL: Faster Than Light. Most tracks come in two parts, one for exploration and one for battle, the game crossfading between the two depending on the situation. They. Whilst the MK. 34 votes, 13 comments. These anaerobic beings seem friendly enough. McWeazel, PhD: The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. It stops Hacking and Mind Control, but not for very long - and the hacking will have already landed on your ship anyway. If you have a drone recovery arm, drone control becomes much more attractive. I'm a pretty mlg vanilla FTL player however multiverse is giving me trouble. However, defense drones and hull repair drones are amazing. The FTL Drone Tier List is a comprehensive guide to the most. The Long-Ranged Scanners will detect no ship presence. Despite having no crew, automated ships get manning bonuses for all their systems. Alex Grynkewich said Wednesday. Now, I am very keen on using at least one, but the idea of using both. I'd assume ion intruder as well, but I haven't seen. Boarding 2 Drones, on. So Mantis B is so low probably due to a combination of early and late game issues, not just early game alone. FTL: Faster Than Light. Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missile. [ 1] Use a drone to protect their ship. Compare it to Mantis C. Starts with the Engi Medibot Dispersal Augment. (Bio-Beam) Use the beam to pick off the spiders. I let the hacking drone through first time before deploying defense drones. Sadly, while a launcher that literally fires two missiles for the price of one sounds great, in practice the Pegasus is frustratingly poor. There are a few ways to get past defense drones. For the tables of all weapons, see Weapons (tables). FTL: Faster Than Light. The Merchant has a Drone System, and he will gladly use it at will. At The Last Stand, the silhouette of the Rebel Flagship is visible hovering around a beacon, marking its location. FTL: Faster Than Light Wiki is a FANDOM Games Community. FTL: Faster Than Light > Dyskusje ogólne > Szczegóły wątku. Along with this, the first of its super-weapons comes online. The Defense Drone Mk 1 is most cost efficient scrap saving purchase in the game. Engi A's got the right idea by starting with ion blast II that can theoretically shut down any amount of shields and a combat drone. Power toggle on drones to get them past defense drones Pre-igniter glitch / Sven manuver. IMO MK. The intention of the game is for the hack drone to be shot down by the defense drones otherwise they would not make it a target. Also a good idea to hack the Shields if you have anti-ship drones, but the stress this puts on Drone Parts is pretty high. AI in Ftl has boarders stay in a room to kill all crew and disable the system. Instead of countering, it mind controls the enemy crew. 1. The Defense Drone Mark II can also shoot down lasers and ions; these may distract it from shooting a missile, but careful micro-management largely prevents that. Arguably the fastest, safest and cheapest way to kill enemy crew. All player ships start with piloting, engines, oxygen, and weapons control. If you decide to fight the drone and it has landed in an empty room, then there is another thing you can do: Simply let it exit the room that it breached. Conclusion: one power more, makes all the difference. The drone cannot go to the oxygen room, because your crew have already "reserved" the tiles. That actually really helped with the end-game, especially the drones. payload removes systems with good breach chance, very good and fun. FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. about how to keep the thing from "jumping", the flagship has three phases, the first phase, the drone phase, and the super shield phase. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. And overall I think beam drones are only reliable vs unshielded auto scouts. Mark II defense drone- hitting lasers is nice but often it will shoot a 1dmg laser and let a 3dmg. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit that is ridiculously overpowered and botheringly unbalanced. It is only good when fighting with too many lasers vs. Click on the SELL tab at the top. They arrived to the FTL universe with the release of FTL: Advanced Edition. Members Online. This event can occur only once per sector. This is a great first sector decimator. It's fortuitous that the Engi Cruiser A is relatively easy to unlock, as it's a surprisingly solid ship right out the gate; the less time new players are liable to be trapped with the Kestrel Cruiser A, the better. In the meantime, having L2 oxygen and opening all the interior doors will negate the effects of the breach, so you can send a few crew to fight it without getting asphyxiated. What do you guys think?The Long-Ranged Scanners will detect no ship presence. So defense drone II stops missiles, ion and laser (one shot) which means the vulcan is useless against it. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or. Aim the Hull Missile at a system-less room for 4 points of damage. 3 shields and no cloaking is risky. Every two jumps you make, it will jump closer to the Federation base, taking a total of 6, 8, or 10 turns to reach the base. Givin' her all she's got, Captain!Lasers are general-purpose energy weapons. Keep in mind that most battles in FTL are decided in well under a minute. Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))FTL signatures show a Rebel scout just jumped nearby! Sensors indicate that the Rebels are setting up a forward Jump Beacon behind the nearby planet's moon. Just fix the Sensors Subsystem. You arrive at the beacon to discover a civilian ship fleeing from a lone Lanius craft. I prefer mark 2. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. Like most methods of stunning drone-type entities, hacking the opposing Hacking System will stun the enemy hacking drone, with a chance of destroying it altogether. See also the much more comprehensive list compiled by Reddit user chewbacca77, which includes many bugs related to the save-reload system. If you can take his drone control offline, you just need to work harder to keep it offline. And of course, defence drones are great against asteroids throughout the game. Required Aspects: Purchase FTL: Faster Than Light Suggested Aspects: Don't pirate it :p Achievement Walkthrough:. So for 150 I could get one bar of cloaking, or for 85 minus the selling price for the System Repair drone it came with, I immediately got Hull Repair and DD I online. Offensive drones are nice too though, you can pick up a few ion weapons and let drones do all the damage. • Decrease hacking drone movement speed to improve the Defence Drone’s chances to shoot it down. Combat 2: 0. e. When one fires, shut off your drone for a split second (causing the shot to miss), then power it back on again. For the system, see Weapon Control. While all drones can potentially be useful, some of them require very specific circumstances to be worthwhile. It can be found on some AI ships during the game, and is a starting system on the Lanius Cruiser, as well as several of the other ships' unlockable C-type layouts. The Lanius are a metallic scavenger race prone to aggression, whose biological composition somehow drains oxygen from the rooms they occupy, making them potentially deadly adversaries. Lose 1 Drone Part, receive medium Scrap and rewards. x5-452. ) Anti-Ship II drones are nearly identical with the exception that they fire roughly twice as fast and take twice the power, allowing you to field a anti-ship and defense drone, for example. Defense Drones Don't Do D'anything! - Destroy a ship that has a defense drone using only missiles. cooperred • 5 yr. On a different level, the Mantis Cruiser A is one of several cases of FTL tending to produce and reward the player seeking really unfun, tedious play. 1. Just fix the Sensors Subsystem. Rock Plating - With the Flagship fight being more of a DPS race now, having ~18% more effective HP can actually be pretty relevant. Last edited by Ray Robertson ; Mar 15, 2018 @ 12:41am. But the bigger problem is that drone control becomes a waste of system slot in late game. Tip nr. had enough drone parts at the end to have a hull repair. Haywire Defense System The shield overcharger seems to be bad by design. 5. ago. I think B has slightly more confortable start with two shields and defense drone. Send the crew to help immediately! YMMV tropes are no joke. ago. The last piece of information to note is that the boarding drone always causes a breach in the room it hits. Each system occupies one room. Members Online. Bombs can miss, but not when targeting your own ship. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. As an example, if you've ever seen a Hacking drone latch onto the helm of the Kestrel or the Weapons on a Federation Cruiser, and your Defense Drone didn't even pay it any attention whatsoever, that is a result of the glitch. Maybe Tier 3) Drone Recovery (Makes Drone+Hacking builds viable) Reconstructive Teleport (amazing with lvl 3 teleporter) Tier 3 (Very good in situations. . Just shut down enemy shields and let your combat/beam/fire drone go to town. So, to answer your question more directly, the shield overcharger isn't very good, and you should definitely not be purchasing it very often. Just last night I completed the game using the Engi cruiser, type B, using that tactic. I definitely won much much more runs (even on hard) without defense drones than with defense drones. For more information, see Ion weapons. The more oblong the ship, the more likely it is that the drone will be too far from the missile to react in time. Even with a tiny ship layout like an engi ship, defense drone II will miss stuff all of the time- haven't tried defense drone I lately. Lasers can only be shot down by Mark II Defense Drones. FTL: Multiverse adds a wide range of new drone types into the game. Feb 26, 2014 @ 8:24pm If your target is the shields, What would the point be in attacking the drone controller? When there's only one missile, 1 ion, and 1 breech, you do the exact same amount of damage to the 4x shields after. To elaborate a little on what I said earlier, I think Hull Repair Drone shines best when you fulfill 3 factors all at once: You have good shields. 1 drones seem much better than MK. Drones - While missiles are annoying, don't overlook the boarding drone. You can even go 2v4 for a while in this situation; the point is not to. Your ship should be good at something. 1 drones seem much better than MK. As long as you're using the attack drone you can deal very solid damage to 2-shielded enemies, with quick recharge times. This event can occur only once per sector. Having less than 5% oxygen in a room damages non-drones inside for 6. FTL: Faster Than Light. I'm in sector 2 with level 3 shields, a drone system, and I just found two Defense Drone Mark IIs for free in 2 consecutive jumps. ago. Having a second layer of shields and a defense drone will help against lasers and missiles, respectively. Most of the time, even though it shoots at the projectile, the projectile still manages to pass through, because the drone itself is slow at firing. Advanced Edition Content. I've found anti-combat drones to be moderately useful against the flagship, but their firing rate is much too slow to make a dent in the power. The owners of the station are less than effusive when they thank you, and offer only a meager payment. There are only three ways to defend against missiles: Dodge the Missile. With regards to the Flagship's hacking, if the player has a defensive done then I highly recommend deploying the drone immediately, watching to see which way the drone begins swivelling, try to infer which room the hacking drone will land on (or, if you can see the drone, see what it's lined up with), and if it doesn't look like a dangerous hack, just turn. * Due to issues with how sectors are generated, about 0. Players often make the mistake of turning the drone off after it hits. To me, a Defense Mk1 is a must have, but other drones are optional. However, Defense Drones are willing to waste shots trying to shoot down these irrelevant projectiles; as such, flak weaponry being susceptible to Defense Drone fire is actually erratic as a disadvantage, and in fact can be an advantage, since for example you can distract a Defense Drone from a missile by arranging for a flak volley to arrive on. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or what others. (Boarding Drone) Launch a Boarding drone into the station. Should the enemy drone invader has landed in a corridor, ignore it; as soon as you destroy the drone, another will be deployed almost immediately, up to a maximum of 7. For example, an Engi ship will never have offensive drones. The intro text for this event varies, and could be any of the following:Like any projectile weapon, lasers can miss. Otherwise, you're only using 1 or fewer drone parts per fight anyway and the game will tend to supply you with enough. Also, while hacking counts as a non-missile attack if the drone reaches the enemy ship, boarding parties don't. FTL Sectors Alignment Chart — Danger vs. This won't work 100% of the time. Only one ship starts without doors (Rock B), and only one starts without a medical system (Slug B). 1 Moves slower, but a shorter distance and shoots immediately. Their equivalent to this is instead beating the game with the A and B layouts of every other ship, aside the. at a distress beacon. Crystal Weapons are the only non-missile using weapon that a defense drone can shoot down, which is a significant disadvantage for this ship. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Faster Than Light by Subset Games. Venting. One gets mind controlled. (Taking out the enemy ship's capability of firing missiles at you should be a top priority, but the defense drone will help until you can get that accomplished. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Fire with the new and power back the old for an extra shot. 3. Sysrepair is good for keeping your ship working, combat and beam drones are excellent for the stage 3 supershield (which can make or break runs), and hull repair can be game-winning. More chance to pop a Kool-Aid Man (boarding drone) or hacking drone before they arrive, some missile / asteroid / flak defense, and cloaking drone ships are effectively neutered. Ancestry - Find the secret sector with the Rock Cruiser. There is a way to (temporarily) disable hacking drones without destroying their ship or wrecking their hacking room. This is the Slug Cruiser ship unlocking event. Drone Control is not a standard system and many ships launch from the Hangar without it. Defense drone can help prevent some of the boarding drones that the flagship loves to spam at you. With Ion weapons and the Torus, the point is to drain shield/weapon systems in conjunction with using drones to damage the other ship. Defense drones are more common in certain sectors than in others. Business, Economics, and Finance. FTL: Multiverse makes changes to most systems both in terms of balance and gameplay. just spammed a bunch of drones, Combat 1 Combat 2 and Beam 1 i think. - Asteroid fields may cause severe game lag. This fight, first time I had to use the anti-drone. 75 second cooldown. Very useful if your. ###The drones. More importantly, a number of ships are passing by; prepare for a fight!. After defeating the Rebel Flagship or losing, the player is shown stats for that game as well as their score. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. Still niche, only really seeing use in Engi sectors or against the odd auto-ship, but useful enough to warrant keeping it if you've got a spare slot. It transitions between those by jumping away when it dies. Their fire suppression system is not responding. That's why you never get it in those situations). < > Since hard mode targets relevant systems more, mantis B's shield/drone rooms at the far right of the ship can cause the defense drone to fail more often. The boarding drones themselves take a lot of damage to kill off. As far as the first one, a fire beam or other weapon with high fire chance is your friend. (Defense Drone) Use a Defense Drone to protect their ship. If you're dead-set on getting it in particular, simply redo the first Sector until you run into a Defense Drone. This is the achievement we're after in this guide. g. I think B has slightly more confortable start with two shields and defense drone. Defense drones are one of the very few missile deterrents and the hull repair is the only practical way to heal ur ship between boss fight phases (unless u count repair arm augment, which sucks). Federation Cruiser) the defense drone has a very long path around the ship and can end up getting stuck on one side while a missile comes in on the other. Types of Events. This facilitates in extinguishing fires and allows for both harming boarders with manipulating them out of a room. 2. At the least, the Defense Drones achievement is simple—just find a Rebel Rigger with a Defense Drone and then use missile Alpha Strikes to prevent the Defense Drone from being able to shoot both missiles. This is a guy who wants to live. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel,. The good news is that due to the drone system, at least the enemy weapons tend to have less power, so you'll take less hull damage than usual. Defense I drones can’t shoot down lasers or ions so you can’t use those to distract it. One will get through. Some might argue getting drones is a good alternative but using 1 drone part in every encounter is not an efficient move especially starting out. 2. But then, because of the healing drones. it'll only put up a barrier every ten seconds, and the AI will always shoot more than one shot per ten seconds. The chance to destroy a drone is 50%, same for you and the enemy. One gets mind controlled. 2. The Overcharger Drone just seems to be a bit of a waste of time. Most of the time, even though it shoots at the projectile, the projectile still manages to pass through, because the drone itself is slow. [ 1] 2x : Your combat drone attacks the automated ship and then retreats, luring it away. During a previous run of mine, I was saving a bit of scrap to buy Drone Control, and I try to always buy it when it comes with a free Defense I schematic. High. General Exploits : The Sven Maneuver : You need a Weapon Pre-Igniter. Rock Cruiser layout C: Get to Sector 8 (The Last Stand) with Rock Cruiser layout. 1 drones going at once and its cheaper to do so. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. The hacking drone will almost always get through even against two defense drones. Using 2 (or 3!) combat drones, every battle, for almost free, is badass. 1 drones going at once and its cheaper to do so. I am annoyed at those green shields when I'm boarding-heavy. Ion weapons do not damage hull, systems, or crew. Jump and in the next beacon the new weapon will be charged and the old will keep its charge. A defense drone can go miles in keeping you pest free. Originally posted by Maine Cheldan: Hull repair drone requires a Drone system, two reactor bars, and as you said, a big stack of drone parts. Not only that but its possible to have three MK. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . Once all shields are down, flak can hit rooms and deal damage to system, hull, crew. Here's a report of a shieldless win on Hard difficulty in FTL. Bypassing this is MOST definately a cheat and and exploit. You can just buy extra reactor power early and net crazy amounts of scrap per fight from free healing for the rest of the run. the Normandy SR-2 from the video game series Mass Effect, which is an advanced stealth frigate built as a collaborative effort between races and featuring a high-powered beam weapon as its main gun. They need the target's shields to be completely down, but will kill most races in 2 hits and have enough range to hit 2 or more enemies most of the time. If the drone doesn't fire till its right on your hacking drone, you probably won't have time to evade the blast. Nice purchase if you have just the right things) * Defense Scrambler - Awesome with Hacking. #1. They regenerate in the drone system room and may even be recreated when one is destroyed. 5. If you can get a Defense Scrambler, that will help. So think of Ion weapons on a Torus to be used to take down shield systems to allow other drones and such to deal damage the more more vital systems. 2, most systems have some sort of special. Activate the system repair drone, then quickly unpause--pause. Use a drone to protect their ship. Your overall oxygen will drop, but it's worth to make fighting the drone easier. Explosive Replicator (Can make multiple-missile weapon builds viable) Stealth Weapons. 4%. Apr 6, 2014 @ 8:26pm a good tip vs boss. I kind of need all the defense I can get with my current setup so I booted up a defense drone and defense drone 2 at the same time. The hacked system will shut its doors to the crew of the affected ship , but will grant access to any crew from the same ship as the hacking drone. Their satellite defense system has gone haywire and their repair crew can't approach without being fired. Only one ship starts without doors (Rock B), and only one starts without a. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. If there's nothing to attack, it moves to a room with an intact system to continue its destruction. If you don't have good shields, then spending 85/42 scrap on shields makes more sense than buying/keeping a hull repair drone. Here's a video covering the details of how Ion works. To contrast, you can deploy a Defense Drone 2 in. The Lanius are scavengers — metallic. Turning off dynamic backgrounds is the only. If you're dead-set on getting it in particular, simply redo the first Sector until you run into a Defense Drone-carrying. Global Achievements % of all players. Maximum of 3 different weapons, 3 different Drones. The simplest is to get the Defense Scrambler which disables all enemy defense drones. In later sectors, it is possible for some. EDIT: Another related thing. Defense Drones Don't Do D'anything! - While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. 5% if incoming missiles, but right at 70% of incoming boarding drones.